2 official sources support the stable facts on this page.
Last reviewedQuick answer
The developer FAQ names high-explosive fragmentation, armor-piercing, smoke, illumination or star shells, phosgene, tear gas and propaganda leaflet shells, plus experimental ammunition. The store advertises 30 ammo types and abilities combined, not 30 shell types.
What the reviewed sources establish
- Destructive, armor-piercing, obscuring, illuminating, chemical and influence-oriented ammunition are officially described.
- Progression unlocks ammunition together with reconnaissance and battlefield-control abilities.
- The two rear cylinders provide a 12-round ready supply according to the FAQ.
Use this current-build checklist
- Read the objective's requested target and effect.
- Read the live shell description and compatibility.
- Use the calculator with that ammunition and planned charge count.
- Record what the shot achieved before generalizing its role.
Keep the answer current
- Do not rewrite the combined 30 ammo-and-ability claim as 30 shells.
- Do not assume one shell is universally best.
- Story-sensitive choices may affect more than raw damage.
Verification boundary
What still needs live verification
The live load interface remains authoritative for exact availability, unlocks and effects; the official FAQ gives categories rather than a permanent stat table.
Official descriptions establish stable scope. Interface paths, balance, values, rewards, schedules, and version-specific behavior must still be checked in the current game build.
Official media and records
Check the primary sources
Use these official pages for the current store description, announcements, screenshots, patch notes, or platform status.